The design of this game is a 2D platformer about an astronaut that has crashed onto a alien planet and needs to repair their ship. By collecting the crystals in each level, the astronaut can fuel the ship and leave the planet. 

The game play goal for Ship Saver is exploration.  The astronaut is exploring a new planet with unknown creatures and habitats. 

I did all the work myself, as I did the solo project. I built of the 2DPlatformer game we did in class but added assets I found from the UnityStore. The assets I used can be found in the credits page on the Main Menu.


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Windows Build 34 MB
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macOS Build 42 MB